Latest
Today
- Fixed a brief hitch when a character portrait was drawn, such as when selecting a target.
- The pines and birches of Whispervale now carry snow on their boughs.
- Added a coin bag cursor for lootable corpses and for things in the world that can be picked up.
- The cursor now turns grey when what you are pointing at is too far away to use.
- Reworked mouse look and clicking in the world. Holding a mouse button and dragging turns the camera with the pointer hidden, and the pointer comes back exactly where you left it. Clicks on creatures, characters and objects no longer get lost or mistaken for a drag.
- Redrew conversations with characters. The speaker's portrait now sits on the corner of an inked frame, their words come a few lines at a time, and what you can ask, what a quest pays and what you can do are laid out beneath it.
- Added woodcutting tasks to the Activities panel: the daily Kindling Run and the weekly Timber Season.
- Woodcutting has perks of its own in the Skills panel: Clean Split gives a chance at an extra log, and Woodsman's Rhythm brings trees down faster.
- Felled trees tip over and leave a stump behind, then grow back after a while. Chopping has its own axe strokes and a crack as the tree comes down.
- Brindlefox now sells the Sturdy Woodcutting Axe, which goes in a tool slot of its own on the Character panel, and has a new quest, Rails for the Watchpost, to introduce the skill.
- Added Woodcutting, a new gathering skill. Trees marked with a woodsman's band can be felled for logs: Amber Oak in Amberwood, Frostpine in Whispervale, Gloomwillow in Duskmire and Ashbark in Cinder Ridge, each needing a higher Woodcutting level than the last.
- Redrew the pause menu and the Settings window to match the new panel style.
- Fixed sunlight leaking onto shaded ground, where tall trees and cliffs stopped casting shadows depending on which way the camera faced.
- Improved performance on the Very High shadow setting.
- Added an Off option to Shadow Quality and Grass Density in the graphics settings, for the best performance on slower machines.
- The default graphics preset is now Medium. Players who already have settings saved keep the picture they had.
- Reduced the time it takes to enter the world. Distant trees and rocks are now built as you approach them instead of all at once on the loading screen.
- Patches of grass across Amberwood have turned autumn gold and amber, fading back into the green around them.
- Added a notice when exploring uncovers more of a zone's map, such as Map Updated! Amberwood 37% discovered.